Combat in the game is more forgiving than in previous titles in the series, with players being able to survive several bullet hits before dying, instead of dying after only a couple of shots like in the original Tom Clancy’s Ghost Recon series. Gameplay emphasis in Tom Clancy’s Ghost Recon Advanced Warfighter is placed upon the player doing the bulk of the fighting in each mission, through the character of Captain Scott Mitchell, while relying on tactical combat rather than arcade run-and-gun shooting to overcome enemies. Ghost Recon Advanced Warfighter was released for Xbox 360, Xbox, PlayStation 2 and Microsoft Windows by different developers on 2006. These objectives can range from escorting friendly units across the map to rescuing hostages or taking out enemy artillery. As in previous Ghost Recon games, players command their team of Ghosts while neutralizing hostile forces and completing various mission objectives. Tom Clancy’s Ghost Recon Advanced Warfighter (also known as GRAW) is a simulation tactical shooter video game developed by Grin (Windows) and published by Ubisoft.
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